Does Picascade work on Apple Silicon?

๐Ÿ”ถ App has not yet been reported to be native to Apple Silicon

May also be known as Picascade or Electron Picascade

๐Ÿ“š Bundle Version History

com.electron.picascade

v1.0.0
๐Ÿ”ถ App has not yet been reported to be native to Apple Silicon
๐Ÿ–ฅ Supported Architectures X86
Full Info Plist
{
  "CFBundleDisplayName": "Picascade",
  "CFBundleExecutable": "Picascade",
  "CFBundleIconFile": "electron.icns",
  "CFBundleIdentifier": "com.electron.picascade",
  "CFBundleInfoDictionaryVersion": "6.0",
  "CFBundleName": "Picascade",
  "CFBundlePackageType": "APPL",
  "CFBundleShortVersionString": "1.0.0",
  "CFBundleVersion": "1.0.0",
  "DTCompiler": "com.apple.compilers.llvm.clang.1_0",
  "DTSDKBuild": "11.0",
  "DTSDKName": "macosx11.0",
  "DTXcode": "1220",
  "DTXcodeBuild": "12B45b",
  "LSApplicationCategoryType": "public.app-category.developer-tools",
  "LSMinimumSystemVersion": "10.10.0",
  "NSAppTransportSecurity": {
    "NSAllowsArbitraryLoads": true
  },
  "NSBluetoothAlwaysUsageDescription": "This app needs access to Bluetooth",
  "NSBluetoothPeripheralUsageDescription": "This app needs access to Bluetooth",
  "NSCameraUsageDescription": "This app needs access to the camera",
  "NSHighResolutionCapable": true,
  "NSMainNibFile": "MainMenu",
  "NSMicrophoneUsageDescription": "This app needs access to the microphone",
  "NSPrincipalClass": "AtomApplication",
  "NSQuitAlwaysKeepsWindows": false,
  "NSRequiresAquaSystemAppearance": false,
  "NSSupportsAutomaticGraphicsSwitching": true
}
Full Meta Details
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        "sizeofcmds": 2784,
        "flags": [
          "The object file has no undefined references and is executable.",
          "The object file is the input for the dynamic linker and can not be staticly link edited again.",
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        "reserved": 0
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      "loadCommandsInfo": [
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      "magic": "cffaedfe",
      "offset": "0",
      "processorSubType": 3,
      "processorType": "X86"
    }
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}
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